Tuesday, 16 July 2024

Reinforcement Learning

Reinforcement learning is an area of Machine Learning. It is about taking suitable action to maximize reward in a particular situation. It is employed by various software and machines to find the best possible behavior or path it should take in a specific situation. Reinforcement learning differs from supervised learning in a way that in supervised learning the training data has the answer key with it so the model is trained with the correct answer itself whereas in reinforcement learning, there is no answer but the reinforcement agent decides what to do to perform the given task. In the absence of a training dataset, it is bound to learn from its experience. 

Reinforcement Learning (RL) is the science of decision making. It is about learning the optimal behavior in an environment to obtain maximum reward. In RL, the data is accumulated from machine learning systems that use a trial-and-error method. Data is not part of the input that we would find in supervised or unsupervised machine learning.

Reinforcement learning uses algorithms that learn from outcomes and decide which action to take next. After each action, the algorithm receives feedback that helps it determine whether the choice it made was correct, neutral or incorrect. It is a good technique to use for automated systems that have to make a lot of small decisions without human guidance.

Reinforcement learning is an autonomous, self-teaching system that essentially learns by trial and error. It performs actions with the aim of maximizing rewards, or in other words, it is learning by doing in order to achieve the best outcomes.




Examples of Reinforcement Learning

  • Robotics. Robots with pre-programmed behavior are useful in structured environments, such as the assembly line of an automobile manufacturing plant, where the task is repetitive in nature. In the real world, where the response of the environment to the behavior of the robot is uncertain, pre-programming accurate actions is nearly impossible. In such scenarios, RL provides an efficient way to build general-purpose robots. It has been successfully applied to robotic path planning, where a robot must find a short, smooth, and navigable path between two locations, void of collisions and compatible with the dynamics of the robot.
  • AlphaGo. One of the most complex strategic games is a 3,000-year-old Chinese board game called Go. Its complexity stems from the fact that there are 10^270 possible board combinations, several orders of magnitude more than the game of chess. In 2016, an RL-based Go agent called AlphaGo defeated the greatest human Go player. Much like a human player, it learned by experience, playing thousands of games with professional players. The latest RL-based Go agent has the capability to learn by playing against itself, an advantage that the human player doesn’t have.
  • Autonomous Driving. An autonomous driving system must perform multiple perception and planning tasks in an uncertain environment. Some specific tasks where RL finds application include vehicle path planning and motion prediction. Vehicle path planning requires several low and high-level policies to make decisions over varying temporal and spatial scales. Motion prediction is the task of predicting the movement of pedestrians and other vehicles, to understand how the situation might develop based on the current state of the environment.

Benefits of Reinforcement Learning

Reinforcement learning is applicable to a wide range of complex problems that cannot be tackled with other machine learning algorithms. RL is closer to artificial general intelligence (AGI), as it possesses the ability to seek a long-term goal while exploring various possibilities autonomously. Some of the benefits of RL include:

  • Focuses on the problem as a whole. Conventional machine learning algorithms are designed to excel at specific subtasks, without a notion of the big picture. RL, on the other hand, doesn’t divide the problem into subproblems; it directly works to maximize the long-term reward. It has an obvious purpose, understands the goal, and is capable of trading off short-term rewards for long-term benefits.
  • Does not need a separate data collection step. In RL, training data is obtained via the direct interaction of the agent with the environment. Training data is the learning agent’s experience, not a separate collection of data that has to be fed to the algorithm. This significantly reduces the burden on the supervisor in charge of the training process.
  • Works in dynamic, uncertain environments. RL algorithms are inherently adaptive and built to respond to changes in the environment. In RL, time matters and the experience that the agent collects is not independently and identically distributed (i.i.d.), unlike conventional machine learning algorithms. Since the dimension of time is deeply buried in the mechanics of RL, the learning is inherently adaptive.

Challenges with Reinforcement Learning

While RL algorithms have been successful in solving complex problems in diverse simulated environments, their adoption in the real world has been slow. Here are some of the challenges that have made their uptake difficult:

  • RL agent needs extensive experience. RL methods autonomously generate training data by interacting with the environment. Thus, the rate of data collection is limited by the dynamics of the environment. Environments with high latency slow down the learning curve. Furthermore, in complex environments with high-dimensional state spaces, extensive exploration is needed before a good solution can be found.
  • Delayed rewards. The learning agent can trade off short-term rewards for long-term gains. While this foundational principle makes RL useful, it also makes it difficult for the agent to discover the optimal policy. This is especially true in environments where the outcome is unknown until a large number of sequential actions are taken. In this scenario, assigning credit to a previous action for the final outcome is challenging and can introduce large variance during training. The game of chess is a relevant example here, where the outcome of the game is unknown until both players have made all their moves.
  • Lack of interpretability. Once an RL agent has learned the optimal policy and is deployed in the environment, it takes actions based on its experience. To an external observer, the reason for these actions might not be obvious. This lack of interpretability interferes with the development of trust between the agent and the observer. If an observer could explain the actions that the RL agent tasks, it would help him in understanding the problem better and discovering limitations of the model, especially in high-risk environments.

The future of reinforcement learning

Reinforcement learning is projected to play a bigger role in the future of AI. The other approaches to training machine learning algorithms require large amounts of preexisting training data. Reinforcement learning agents, on the other hand, require the time to gradually learn how to operate via interactions with their environments. Despite the challenges, various industries are expected to continue exploring reinforcement learning's potential.

Reinforcement learning has already demonstrated promise in various areas. For example, marketing and advertising firms are using algorithms trained this way for recommendation engines. Manufacturers are using reinforcement learning to train their next-generation robotic systems.

Scientists at Alphabet's AI subsidiary, Google DeepMind, have proposed that reinforcement learning could bring the current state of AI -- often called narrow AI -- to its theoretical final form of artificial general intelligence. They believe machines that learn through reinforcement learning will eventually become sentient and operate independently of human supervision.


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